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Map [CS] Southwest Counties V1.1


Owner of Capital Studios
Trial Moderator
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Southwest Counties V1
Project by Capital Studios

Hello and welcome to the thread of Southwest Counties. This is a map being created by Capital Studios. You can expect to drive in quiet, residential areas, to tight, busy streets, and even motorways! Southwest Counties will feature many towns, and plenty of routes! In Version 1, you will only drive 6 routes, but as more updates roll out, more routes will be added. These are the starting routes:

1: Huddingsthorpe Bus Station - Ingesthorpe King Street
2: Huddingsthorpe Bus Station - Worpington Village Depot
3: Huddingsthorpe Bus Station - Yorkfriars General Hospital
3A: Huddingsthorpe Bus Station - Wellford "O'Donnell" Pharmacy
9: Huddingsthorpe Bus Station - Worpington Academy (limited morning and afternoon services)
PR1: Huddingsthorpe Bus Station - Yorkfriars "park&ride"

For now, I will not showcase the other routes as it will take up a lot of space on this thread. For now, please have a look at screenshots of updated progress of the map.





Screenshots of progress will be updated when necessary. If you'd like to view regular updates instead of monthly ones, then I would highly recommend joining the Capital Studios Discord Server. Please find it below:
Join the Capital Studios Official Discord Discord Server!

Thank you for taking the time to read this.

A8K Productions
Lead Developer of Southwest Counties Version 1
Founder and Owner of Capital Studios (subsidary of A8K)


Owner of Capital Studios
Trial Moderator
Forum Member
Southwest Counties V1.1 - January 2020 Update

Hello folks. Well, Southwest Counties and other projects by me (A8K) are now back to being publicly worked on for the time being. Anyway, loads have been going on and you're thinking "Oh god not another crappy update". Well we listened to your opinions on Virtualbus and here too and have came up with an all new redesign...

Before you go into thinking I am making V3 so soon, no... Earlier in 2019, I was thinking to myself, "Why is Southwest Counties so bad?". Well, I thought of a solution. Redesign areas. And that is what has happened.
Stagecoach Southwest Wales (Huddingsthorpe) have teamed up with Simplibus to provide you with "simple services". Buses have a Simplibus livery showcasing the already simple route numbers, whilst others have branding on them such as route 3. All pollution-prone buses have been removed from the Stagecoach fleet and have been replaced with more eco-friendly buses.

Here are some screenshots of new buses coming your way to Southwest Counties:

All repaints are WIP and may not reflect the final product.

More buses will be repainted but everything is still WIP.
The map itself has changed completely. Instead of having regular terraced buildings going around on corners, I have replaced them with walls. I have replaced other buildings in the Huddingsthorpe area and straightened them up. I have started work on Fallersbay but not anywhere else. Time for more screenshots!
bandicam 2020-01-07 00-26-34-682.jpg
bandicam 2020-01-07 00-26-43-441.jpg
bandicam 2020-01-07 00-26-58-547.jpg
bandicam 2020-01-07 00-27-08-117.jpg
bandicam 2020-01-07 00-27-23-595.jpg
bandicam 2020-01-07 00-27-32-875.jpg

As said before, this is a WIP. I am still adding and replacing scenery to make it look more better.
If you want more regular updates, then join the Fastlane Studios server here:

Until then, see you in February! - A8K
Last edited:


Owner of Capital Studios
Trial Moderator
Forum Member
Southwest Counties V1.1 - February 2020 Update

Well, another month has passed. We are in the 2nd month of 2020 already! Could you believe it? So, what's been happening? Not much to be honest. I am really busy at the moment and have slowly been drifting from the OMSI community. I thought it would be best to take a break and play on other games. Due to this, progress has been really slow. But, I have managed to get a few things done!

I have mainly been filing documents and sorting everything out for this map. Due to its sheer size, this filing was necessary. I have also continued to strip Fallersbay and even destroyed a lot of trees in Huddingsthorpe. This is to make way for a more tidy-looking map, unlike Harrothorpe. I have named this project "The Big Strip!" (I know it sounds wrong but whatever).

Sadly, screenshots will not be available in this post. As said before, I am busy with other things and don't need to devote my life to this.

Alas, I have created a Trello board! I have created it so that you can see what I am working on without a big paragraph to explain. If you want to check it out, go to:

That's all from me I'm afraid. I guess I'll see you in March.

Edit: For pretty much regular updates, go to the Fastlane Studios Discord Server:


Owner of Capital Studios
Trial Moderator
Forum Member
Southwest Counties V1.1 - March 2020 Update

Hello everybody! Well this thread has been very empty over the last month but quite a bit has been happening during this time. If you had a look at last months post, I began a project called "The Big Strip", and so far it has been successful. Most scenery has been replaced and updated with more "modern-looking" ones. Take a look below:

As you can see, it is a whole load better compared to a few months back. This level of detail and accuracy will continue to expand across the whole map. For now, I will continue working on Huddingsthorpe.

Now, there are a few reasons as to me not working on this project. For a start, I've not had the time to get round to it; and now because of the coronavirus pandemic closing down all mainland British schools, it is causing more of a strain to get round to this.

Anyway, you may have noticed a lot has been going on with the Fastlane Studios Discord server. Recently, we've had certain difficulties with partnerships and ownerships etc. During this week, myself and Joshy spent time getting all of this resolved and so far, most of it has been sorted. Here's what has happened:

  • Fastlane Studios is now an independent development group
  • TeamVertex has been barred from ownership and partnership agreements (for now)

Anyway, in other news about the group, we have rebranded! Instead of yellow and white, then pale green and black, we are going with a purple and blue approach. We are also expanding to different platforms for development purposes such as Roblox (more info on Discord).

OK, that's all from me on this update and more. Take it easy, self isolate, stay healthy, don't bulk buy, and don't panic!

Axel K
CEO of Fastlane Studios (Independent Group)

FS Discord:


Owner of Capital Studios
Trial Moderator
Forum Member
Southwest Counties - April 2020 Update

Around 10 months ago, I began this map. It's been a great journey so far. With Ashford, to Huddingsthorpe Demo, to Huddingsthorpe V1, to this. I know those previous maps have been rubbish, and even SW Counties in some places!, but as my map skills progress, so does the map quality overall.

Anyway, map development has been increasing over the last few days. I haven't really done any development before, due to the fact I didn't really have motivation to do so. With coronavirus getting more worse, and worries about school etc, it has been quite hard in the real world. So, what's the story in Balamory? Let's find out.

Fallersbay has been receiving a new makeover, with a rebuilt "Promenade" shall we say, with to-be-built estates surrounding it. After this, I will begin work on the Caravan Park, then adding road markings everywhere, with plenty of clutter. Meanwhile, in Huddingsthorpe, I have been mainly placing Flora, to give it a "foresty" feel. Unfortunately, I haven't been getting round to repaints, simply because I can't be bothered making them yet. On the other hand, I've been having another think of which companies should be in game. Here they are so far:
  1. Stagecoach Southwest Wales
  2. Arriva in Wales, Greenline
  3. New Adventure Travel
  4. Transdev Wales, Veolia Transport Cymru, Bebb Travel, CityZAP, The Huddingsthorpe Bus Company
  5. National Express
  6. (All companies which have commas mean they are a subsidary of the main one)

So, those are the companies (for now). Anyway, enjoy some screenshots of Fallersbay so far!

That's all from me this month. See you in May!

Lead Developer
Stay apart, stay inside, stay safe


Owner of Capital Studios
Trial Moderator
Forum Member
Southwest Counties - May 2020 Update

It is May 2020! Coronavirus is finally calming down, people are going to work, and I am still inside till June! So, what's the story in Huddingsthorpe this time? Too much...

I've actually been focusing on Fallersbay Sea Front to get it to perfection. If you are on the Discord server, you would've seen how the area is receiving more detail. Anyway, I've started on the caravan park (finally), and so far I've only completed the car park. Soon, I will be creating a tight road swerving around the park. There will be a service operated by Bebb Travel every Sunday going from Ingesthorpe King Street going down towards there. Also, I've been adding more road markings, as well as residential houses and flats (unfortunately named the Twin Towers). I've updated the sand at the Sea Front, to give it more of a *moist* look (noice) instead of somewhere out of Microsoft Flight Simulator 1998. I have also made the Sea Front some sort of construction site, with materials and machinery. You'll probably know what I will be doing. Now, at the side of the beach, there is a bald patch next to the houses, so I'm just filling them in with trees. Talking of trees, I've been adding loads at the entrance of Fallersbay, leading down to the Sea Front crossroads. I've also added a barrier, to give it a "constructiony" look.

Wow, that is a lot of stuff developed in a month! I know. So, what's planned for the future? I will continue "The Big Strip" up towards the bus layby, where a new road layout will be placed. Afterwards, I will be stripping down the Fallersbay to Worpington road, and redesigning it too. After that, I will be destroying all of Worpington, simply because it looks outdated. I will still include tight roads, but the houses will be more spaced out, and will give it that "middle class" feeling. "What about that busroad thing you made?" Well, I'm not sure about it at the moment. I will either remove it, make it an off service shortcut, or redesigning it (meaning more areas will have to be too).

Anyway, I am going to do another reveal of which buses will be included in the map:

Enviro 200 MMC
London Citybus 400

Unfortunately, that's all the buses I can repaint, but I am going to get Josh to hopefully get some repaints for the ALX 400 London and Regional variants!

OK, that's me done rambling for another month! Have a look at the progress!



Oh before I go, I'd like to say that Fastlane Studios is rebranding! We are now called HexTech! Our Discord server is under full revamp at the moment but should be completed within two weeks. So, no Discord link this time. Anyway, see you in June!


Owner of Capital Studios
Trial Moderator
Forum Member
Southwest Counties V1.1 - IMPORTANT UPDATE

Hello. Please read this as it is very important.

I'm no-longer being a part of HexTech. Instead, I have created a new development group (well its been there for quite a while) called Capital Studios. It is a subsidary of the A8K franchise. Those of you that were in the HexTech server following this project beforehand, please join the Discord link below to continue receiving more regular updates of the map.


Owner of Capital Studios
Trial Moderator
Forum Member
Southwest Counties V1.1 - June 2020 Update

It has officially been one year since I began Southwest Counties. And oh my god, look how far we've come! Now, it may look as though the map looks crap but it is so much better than it looks from the screenshots. Now, what's the story in Balamory? Let's see...

I haven't actually touched the OMSI Editor for a good 3 weeks now, and only picked it up only a few days ago. This is because, like I've said before, the school is giving me far too much work. Anyway, I've went back to Huddingsthorpe to give it a better look. I've added a whole lot of Flora in the gaps at the bus station, and started adding lamposts. It may seem lame, but the map does look a whole lot better with these additions. Also, I've been recommended by someone to not have so many houses grouped together, so it's time to say goodbye to the Huddingsthorpe slums, and hello to a much more tidy area! I've basically removed some houses so that they all become detached, and in between, I've added like some sort of a semi-circled garden... It may look bizarre at first, but it does look fine for now.

In other news, you'd of heard that I'm done with HexTech. I'm not going into detail, just for the sake of **thinking of others**, but I've moved on to create my own development group (I made it a few months ago but whatever). The group is called Capital Studios and it is a whole lot easier and simpler! For those of you in the HexTech server, I have no clue of what happened after I left, but it is recommended you come to Capital Studios for regular development updates, friendly members (right now), and much more! I will provide a Discord link right at the bottom.

For now, the moment you've been waiting for: SCREENSHOTS!!

I appreciate you for reading through this! For regular updates, go to the Capital Studios Discord Server:

For now, take care, stay inside, stay apart, and have a good day!
A8K Productions - Lead Developer of Southwest Counties V1.1
Founder and Owner of Capital Studios